TICKETS ON SALE: Emergent Contraptions
Mechanics of emergence are game rules that can trigger and influence each other in combinations and cascades, making a dynamic whole that’s much greater than the sum of its parts. In [...]
Mechanics of emergence are game rules that can trigger and influence each other in combinations and cascades, making a dynamic whole that’s much greater than the sum of its parts. In [...]
A workshop in how to write procedural games in javascript using the Phaser.js game engine, and how to work in a narrative more meaningful than the usual "grab item and go." [...]
In the 4th dimension anything can happen, what kind of plants would you grow? Luscious roses or vicious Venus flytraps? In this workshop we will learn how to animate short loops and [...]
This is a workshop on defining the expectations of a player in the very first parts of a game. Not just for establishing setting or mood, but for purposefully crafting the [...]
Experimenting through the lens of The Platformer, an enduring & familiar genre. Droqen: "I've been making platformers for years upon years, and I've built a handy tool for building basic platformers [...]
Video game designers tend to fixate largely on creating experiences to be shown on a digital display. This workshop is aimed to get designers also [...]
Use simple AI to breath life into your game world! Learn how to create needs that cause your virtual characters to interact with the world in ways that are unpredictable and [...]