WHEN: Thursday April 2th at 7PM
WHERE: The Bahen Center for Information Tech – 40 St. George Street Toronto, Room 1190
We don’t need no education — or do we? IGDA Toronto’s latest panel discussion, Class Warfare, attempts to answer the question.
Join us on April 25 as a range of indie game makers (Michael Todd of Michael Todd Games and Ryan Creighton of Untold Entertainment), industry (Dan Cox of Ubisoft Toronto & Seneca College) and academics (Steve Engels of the University of Toronto and Emma Westecott of OCAD U) delve into the pros and cons of formal training.
Our panelists, (moderated by Avrim Katzman of Sheridan College) will address the current state of post-secondary game design programs and their value in equipping the next generation with the right tools to succeed in the industry. Join us after at 9 p.m. for our monthly social at Molly Blooms, 191 College Street Toronto.
Jennie from Bento Miso let us know about Bit Bazaar, a marketplace-style event that will run alongside the Attract Mode show as part of Comics Vs. Games 2, and on the same day as the CvG panel — May 11.
From their site:
With more than a dozen independent game developers and studios exhibiting, Bit Bazaar will be a unique celebration of the art and craft of indie games in the tradition of zine fairs.
Fans will have a chance to meet the developers behind games they love—and probably some they don’t know about yet—and take home one-of-a-kind, limited-edition merchandise such as zines, books, comics, t-shirts, prints and posters, mixtapes and toys.
Interested developers can apply here.
Hand Eye Society Executive Director Jim Munroe writes:
Today is the launch of KTR 451, a game I developed for the Toronto Public Library. Drawing on the themes and characters in Fahrenheit 451 (the TPL’s One Book this year), it’s a simple alternate reality game — part scavenger hunt, part audio drama — and you play it by calling the phone number above, (647) 931-1585. There’s three missions, one per week, until it ends with a live event on April 22nd.
On a related subject, the Hand Eye and the Toronto Public Library are also exploring partnership possibilities for November’s International Games In Libraries Day. People who love libraries as much as games are encouraged to get in touch if they’d like to get involved or to contribute ideas!
(Click the detail above for the desktop-background-sized pic by Tom Anderson.)
The next Hand Eye Social will feature a post-mortem of the Super Street Fire project by Project Lead Seth Hardy and Software Team Lead Callum Hay.
For those of you who have been wearing awesome-deflecting blinders for the last year, Super Street Fire is a fiery live-action adaptation of Street Fighter II by our Site 3 hardware hacker pals. Kotaku covered its 2012 Burning Man appearance complete with video over here.
This 30 minute presentation will get into the hardware hijinx and software shenanigans of SSF and give a peek of future firey game projects Riskee Ball and The Charcade. After which will be the usual drinking and Socializing. From the game-curious to the game-obsessed, all are welcome!
Thursday April 11th, 7pm
Monarch Tavern (12 Clinton St.)
RSVP on Facebook
The next IGDA Toronto Chapter meeting will be “Takin’ Care of Bidness” on Wednesday March 20th at Metro Hall (55 John Street, Toronto – Room 308 at 7pm).
We’ve lined up three video game studio heads as panelists to discuss the trials and tribulations of starting, running, and in some cases ending their own businesses. Noreen Rana, a game artist who straddles both the triple-A and indie worlds, moderates.
There will be a social to follow – location TBD. All are welcome. See you there!