News - Hand Eye Society
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07 Aug Hand Eye Society: The Quadrocial (Social #4)

THIS JUST IN: METANET SOFTWARE ORGANIZES EPIC INTRA-CONTINENTAL MISSION! In an unprecedented reversal of conventional game-developer migration patterns, Alex Austin (Cryptic Sea's designer/programmer, aka "the one without tattoos and a goatee") will be coming all the way from California (Santa Cruz) to Ontario (Toronto). Yes, you read that...

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04 Aug Queasy Games Looking For Yet Another Programmer

Hey, so we're looking for yet another programmer to help us on our game.  This time, we're looking for someone to help out with gameplay programming instead of engine work.  Interested, or know anyone interested?  Contact me!  jon.mak@queasygames.com This is a paid position. Here's the official job...

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08 Jul 50 Members Strong

So as of the registration of Chris de Castro we now have fifty Hand Eye Society members. The recent Ubisoft Toronto development looks bound to swell our ranks further. But don't worry, you can claim to be one of the original fifty!...

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30 Jun Codename: TIGRAC

The Toronto Indie Game Retrofitted Arcade Cabinet project is underway, and hopefully will have a better name before its fall launch. Jph has sourced a place in Oakville that sells cabinets for $100, so now we have to find the following hardware. Anyone want to...

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06 May The TOJam Arcade Needs YOU

Your TOJam organizers are looking for help holding the amazing TOJam Arcade. We need 6 people with 6 machines willing to install and play some amazing games, and attend the arcade. We also need 6 projectors. What do you say? ...

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01 May Queasy Games – Looking for a Coder

Hey, so I'm looking for a programmer to work with on the current project, a musical game in collaboration with a local musician.  If anybody is interested or knows anyone who's interested, please let me know! Here's the official-ish job posting: Queasy Games is Canadian developer Jonathan...

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22 Apr TOJam Registration Open!

The amazing  Toronto Indie Game Development Jam is happening May 1st-May 3rd. This is the fourth one, and last year's had something like a hundred and twenty people slaving to finish a game in three days. This year, however, there's only room for a hundred --...

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