Our schedule of talks throughout the day included:
The City is your Playground: Games Played in Public
Holly Gramazio – director of game design for Matheson Marcault, with a particular interest in site-specific work and physicality.
Tom Williams – Designer of mystery events and immersive treasure hunts.
Hannah Nicklin – Writer, game designer, academic, producer and artist working in game design.
Mink Ette – Digital storyteller specialising in interactive experiences, particularly around escape rooms.
As a designer, pervasive games allow you to use the greatest set of all — the real world — already pre-populated by unpaid extras! Moderated by Paul Callaghan.
See a video of this talk, and a storify.
Not Losing the Point with A Normal Lost Phone
Rafael Martinez-Jausoro
Rafael explains how they found a balance between a social impact message and engaging gameplay by using narrative and an original point of view with A Normal Lost Phone.
See a video of this talk, and a storify.
Standard Structures in Choice-Based Games
Hannah Powell-Smith
While choice-based games are simpler in form to systems-based games, there is a considerable variety of structure that impacts player experience.
See a video of this talk and a storify.
Crafting Interactive Fiction Tools
Richard Bartle, co-creator of MUDs, or Multi-User Dungeons;
Jon Ingold, whose company released Inkle and Ink;
Juhana Leinonen, co-creator of Texture;
Emily Short, who was closely involved with the development of Inform 7.
What motivates people to make interactive fiction tools, and what encourages people to use them?
See a video of this talk, and a storify.
Practical Considerations of Writerly Games
Olivia Wood, writer and editor at Failbetter Games
Haley Uyrus, marketer at Failbetter Games
Adrian Hon, CEO at Six to Start
Rob Sherman, writer at Bonfire Dog
A panel of seasoned writerly games types discuss some nitty gritty issues: funding possibilities, useful production tools and methods, and how to connect with an audience.
See a video of this talk, and a storify.
Worldbuilding with Words
Hannah Powell-Smith, Twine creator
Nate Crowley, dystopic Twitter writer
Helen Carmichael, historical game writer
Jon Green, gamebook author
Creators of interactive fiction, prose-forward games, Twitter microfictions and gamebooks discussed the challenges and joys of using words to evoke historical eras and weird universes.
See a video of this talk.
We also held workshops teaching Texture, Twine and Inform.
Showcase
This year’s showcase had over 120 submissions — more than double the year before! Well done to our 27 selections:
A Normal Lost Phone – by Accidental Queens
Apartment 613 – by Carlos Ramírez, Isabel Cano, Carlos G. Gurpegui and Samuel Fiunte
Arcane Intern (Unpaid) – by Astrid Dalmady
Birdland – by Brendan Patrick Hennessy and Izzy Marbella
Draculaland – by Robin Johnson (with thanks to Chandler Groover and Luke Jones for testing, and to Eve)
Emily is Away – by Kyle Seeley
Emoji Shakespeare – by Arzamas academy, The British Council
Event[0] – by Ocelot Society
Far from Noise – by George Batchelor and Geoff Lentin
Hana Feels – by Gavin Inglis, Scribble Imp and Stephen Redman
Invasion – by Cat Manning and Kerstin Hall
Laid Off from the Synesthesia Factory – by Katherine Morayati
Midnight. Swordfight. – by Chandler Groover
Open Sorcery – by Abigail Corfman
SwapTales: Leon – by Witty Wings
Tectr – Claris Cyarron, Lucas J.W. Johnson, Ken Glass and Megan Furesz
Text Quest – by Chris Ingerson
The Wild Eternal – by Ilsanjo
Trawl – by Daniel Gallagher and Nathan Gallardo
Two Interviewees – by Mauro Vanetti, Emanuele Klemp, Tommaso Annoni, figuredisfondo, Tania Ziegler and Phoebe Revolta
Typoman – by Brainseed Factory
Wheels of Aurelia – by Santa Ragione
When acting as a particle – by David T. Marchand
Which Passover Plague Are You? – by Veve Jaffa
Winter – by Joost Vandecasteele and Happy Volcano
Word After Word – by Jonah Warren
youarearock – by Sa Friend
Thanks
This event could not have taken place without the following people, so great thanks to:
Our Programming Committee :
Emily Short
Adrian Hon
Alexis Kennedy
Stella Wisdom
Jim Munroe
Sharna Jackson
Our Showcase Judges :
John Rathiganthan
Kaitlin Tremblay
Andrew Plotkin
Liz England
Robert Yang
Merritt Kopas
Sarah Cole
Jo Summers
Gary Green
Jerry Jenkins
Festival Director :
Jo Summers
Technical Coordinator :
Sarah Cole
Our volunteers :
Tom Betts
Johannes Brunnhuber
Annora Eyt-Dessus
Tom Godden
Carlos Godoy
Becky Leigh
Daniel Mcmahon
Geziena Mallett
Ben Meredith
Ignas Vieversys
Banner Artwork :
daragold.ca
Festival Identity :
beehivedesign.com
Founder :
Jim Munroe
If you have any feedback about the event or have an enquiry about future events, get in touch by emailing wordplaylondon@handeyesociety.com