Category: Social

Summer Social July 4th 2011 ‘Abstract Athleticism’

HAND EYE SOCIETY SUMMER SOCIAL 2011: ‘Abstract Athleticism’

When?

  • 8pm on Monday, July 4th 2011
Where?
  • The Melody Room at The Gladstone Hotel, 1214 Queen St. West <<< NOTE: THIS IS NOT AT UNIT BAR (!)

What?

Last year’s Hand Eye Society summer social marked the riotous Canadian debut of NIDHOGG by internationally recognized videogame creator Messhof aka @messhof, a now-legendary two player arcade swordplay type thing created for NYU’s No Quarter exhibit. Last year’s social also featured a talk by offworld.com founder & IGF Chairman Brandon Boyer aka @brandonnn.

So what’s the dealio this year?

A visit from a NYC videogame creator with another riotous Canadian debut? Another visit from Mr. Chairman? Maybe even some never-before-seen sport-like creations from Toronto’s own DIY videogame community? WE SHALL SEE!

For now let’s just say the theme is ‘abstract athleticism’… you’ll be hearing more about this soon as the Canada Day + Independence Day long weekend approaches.

Note: You might also be hearing something about a MIDSUMMER ROCKSHOWCASE, happening that same weekend at TIFF Bell Lightbox on Thursday, June 30th 2011. It’s going to be a heckuva weekend folks.

Maybe we’ll see you there?

Social #11 – Feb 17th


At the Unit Bar, 1198 Queen St W. (map)
On February 17th, 2011, 7PM

“Pancakes vs. Prototypes”
- Jason Kaplan (Game Prototype Challenge) and Damian Sommer (Griddle Jam)
Ever make a game in a week? What about in four hours? Through two very different game jams, Jason and Damian explore the concept of rapid prototyping, the benefits and difficulties of extremely short-term deadlines, the output of their jams, and the spawning of collaboration.

“Making A One Button, Skill Based Party Game That Doesn’t Suck”
- Miguel Sternberg and Andrew Pilkiw (Spooky Squid Games)
What makes a good skill based party game?  How do they differ from hardcore competitive games? Can you make one with only one button? Miguel and Andrew discuss the creative process behind The Night Balloonists, showing sketches, early versions and tests including their secret level making tool: Photoshop and a 2D wind tunnel!

Freeplay: The Night Balloonists!
After the talks play the Night Balloonists on the projector using a custom controller with four big oversized buttons built by Jonathan Seguin and Tino Kapetaneas specifically for the game!

COME OUT AND BRING FRIENDS! Like all our socials, this event is free and open to the public. Just show up!

Social #10

At the Unit Bar, 1198 Queen St W. (map)

On November 11, 2010, 7PM

JASON “6955” DEGROOT
Conjurer of 8-bit sounds traveling from the stages of Blip Festival all the way to Grasshopper’s No More Hero’s 2 soundtrack and creator of Points TV project for the 1UP Show, makes his triumphant return to Canada after ten years immersed in Japan’s video game culture. Like an ambassador of the video game age, he brings back tales of the very cool and very unique including video-game themed bars, a Nintendo museum, and other retro game-influenced happenings.

Be inspired by all the awesome of the East and relate it back to the awesome of the West, and see how we all ride this wonderful wavelength that is video games.

Afterward, sample some of Japan’s finest indie games as we drink, chat, and socialize the night away.

COME and BRING ALL FRIENDS!

Event Announcement: The Indie Showcase!

On Saturday, September 18th 2010 from 7 until 11pm, Golden Gear and Behind the Front Visual Arts Studios are hosting the INDIE SHOWCASE and invite you and your friends to join us!
The event will be taking place at Behind the Front Visual Arts Studios, located at 212a Adelaide st west Suite 301 and is free to the public. Come down to this social / arcade style event and talk with  professionals, amateurs, and anyone else interested in playing games.
Event Highlights
  • the Indie Arcade: Multiple stations setup around the studio with games from Toronto’s developers.
  • Presentations from a variety of local companies including but not limited to Get Set Games and Golden Gear sharing some of their experience and approaches on the topic of Going Indie in Toronto
  • Event location and Art on display provided by Behind the Front Visual Arts Studios
  • Event music provided by CR8Apes
  • Weather permitting – We will be projecting multiplayer games onto a 40′ wall!
More Details to follow!
Want to get involved?

We are still looking for more people to help out with this event by providing games to display, computers to display them on and potentially one or two more speakers.
Email alex@goldengeargames.com if you’re interested.

Hand Eye Social: 9th: Iteration

WHAT: the latest and greatest social!

WHO: special guest of honour jph wacheski, the man/machine hybrid behind iteration games will be bringing the razzle-dazzle — and possibly a little soft-shoe too.

WHENCE: the sweltering climes of our very own Ontario.

WHOM: Metanet will be hosting — will we have anything to show?? Please attend for the exciting conclusion of this cliff-hanger!

WHY: because jph has a bajillion cool games to show off; also, both Shigeru Miyamoto and Cliff Bleszinski failed to return our emails in a timely manner.

WHEN: 7:00pm, Thursday, August 26th 2010; twas the night before Fan Expo — or, twill be at any rate.

WHERE: Unit Bar, 1198 Queen St. West, Toronto, Ontario, Canada, Earth.

WHITHER: the supreme dominance of Toronto in all things electronic and entertaining!

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