Remember the Comics vs Games project last spring where we teamed up indie comic artists and game makers to create a bunch of small games? Well Gamasutra has written a great in-depth article on the project including interviews with the participants:
“Steve Manale admits he is not much of a “game guy.” He owns a Wii, and somewhere he might still have an old Gamecube he managed to spill paint on. He works with lines all day, but they’re filled with colors, not code.
The Toronto-based artist might still be surprised as anyone that he can now claim co-creatorship of a video game among the accomplishments of his career.” - Comics vs. Games: Thinking Outside the Panel
TOJam veterans and newcomers alike are teaming up for (probably) the biggest game jam team ever assembled – Project Overboard!
We’re making a game in one weekend with over 30 people involved: developers, artists, musicians, engineers, marketers, producers and more. Project Overboard will become a one-weekend games studio during TOJam, which takes place May 11-13, with much of the process documented by a camera crew. Most importantly, all game sales will go to a special cause – because this is a project about giving people better opportunities, no matter what position they have in life.
Project Overboard is being led by Ryan Henson Creighton of Untold Entertainment, who co-created the award-nominated Sissy’s Magical Ponycorn Adventure with his 5-year-old daughter Cassandra at the last TOJam. What award-winning game will Ryan and his team create this year? Stay on our ship to find out!
Project Details
- Project Overboard is the largest game jam team ever assembled (if we say it enough times, it’s true!)
- The Project provides opportunities for people to practice new roles, and to participate when they otherwise wouldn’t have the chance.
- The game will be sold online, and all proceeds will help send at-risk Toronto youth to technology summer camps, where kids get to build robots and program video games. Pretty awesome.
Our cause is inspired by the efforts of Dr. Nichole Pinkard and her team in South Chicago. Dr. Pinkard recently spoke here in Toronto at the TIFF Nexus New Media Literacies conference.
So join us as we give everyone a turn: letting game fanatics create something special, allowing kids a chance to discover their passions.
Five comic artists + Five game developers = Five games! Inspired by the artxgame projects in Los Angeles and San Francisco, TIFF Nexus’ Comics vs Games creative jam, led by Miguel Sternberg from the Hand Eye Society, has developed five inspiring game collaborations between nationally and internationally renowned independent comic and game creators. Each team is made up of one comic creator and one indie game developer, and the results are highly polished, multiplayer, jam-scale games along with limited edition prints for each game.These innovative and unique games will be showcased at:
Cumulo Nimblers
by John Martz and Farbs
High above the Earth, then a smidgeon higher, a cast of colourful cloud-hoppers hop from cloud to cloud. Skipping ‘twixt rainbows, kites, and companions, they collect the many MacGuffins to unleash a magical joy. No thing could be finer, were it not for a competitive urge that hides in their little clopper hearts, or the perilous drop to the Earth, far, far below.
The Yawgh
by Emily Carroll and Damian Sommer It is six weeks until The Yawhg returns. How will the town’s locals lead their lives in the meanwhile, and what will they do when the dreaded Yawhg finally arrives? The fate of a community hinges on the characters’ actions, and the decisions of their players.
Black Church Brigandage
by Andy Belanger and Miguel Sternberg Play the most metal sport of all, battling over the life of the newborn antichrist! Pick your team: the disciples of the black church want to sacrifice him to the fires. His loving barbarian parents want to bundle him away and save him. Both will pass, throw and ricochet the bouncing baby prince of darkness while taking every opportunity to pummel their opponents into submission.
We’re no Angels
by Steve Manale and Jamie Fristrom Horrified by the idea of being forced to play nightly private shows by God for all eternity, Elvis Presley, Jimi Hendrix, Amy Winehouse, And Tupac Shakur attempt a daring escape from Heaven. Using special skills and drug powerups, our heroes fight their way through hordes of sword-wielding angel guards in this two player twin stick shooter.
The Mysterious Aphroditus
by Christine Love and Kyla Vanderklugt The Mysterious Aphroditus is the crown jewel of London theatre, capturing the hearts and imagination of audiences across the city. Equally skilled at taking on the role of prince or princess, no one knows the true identity of the epicene idol – but that won’t stop the high and low of Victorian society from battling it out, turn-based style, to win their favour in this sordid tale of petticoats and paramours.
At Magic Pony, the TIFF Nexus’ Comics vs Games exhibition will be showcased along with the new unreleased version of Daniel Benmergui’s IGF Nuovo Award winner Storyteller, a comic/game hybrid, as well as Jason Shiga’s and Andrew Plotkin’s Meanwhile, an interactive comic application for the iPad.
In addition, we are excited to announce that the Attract Mode collective will be showcasing a selection of artwork by artists Lamar Abrams. Georgina Chacón, Lindsay Collins, Ashley Davis, Jacob Ferguson, Kyle Fewell, Chris Furniss, Zac Gorman, Olly Jones, HamletMachine, Kris Mukai, Maré Odomo, Cory Schmitz, Jovan Velkoski. Curated by Matt Hawkins
The games made during the second incubator of the Difference Engine Initiative are here, along with screenshots and descriptions. Play a raging cyclist, an immoral prisoner, a space explorer, a Newfie adventurer, a memetic cat and a doughnut slaying questor.
The games of the DEI were showcased at the TIFF Bell Lightbox last month as a part of the Women in Film, Games and New Media Conference. If you missed it, you can watch the keynote and other videos here.