Category: Event

Steam coming to Toronto May 25th!

News tip from HES member Nathan Vella:

Attention Hand Eye Pals,

On May 25th, from 4pm on, representatives from Valve will be in Toronto to talk about submitting, marketing & powering your games with Steam.

Join the Steam reps at the Gladstone Hotel Ballroom (where our Hand Eye socials have been lately) for the session, and then let Valve buy you a couple round of beers!

Space is **very** limited so please RSVP to nathan.v@capybaragames.com with STEAM RSVP in the subject soon if you’re interested. In your RSVP please provide your name & what studio you’re from (if any). Please note that due to limited space we’re asking that you only RSVP for one person per studio. If there’s space left over (there won’t be) then we’ll open it up to more per studio.

This is a great opportunity to learn about, and interact with, one of the best distribution channels available for independent developers… so get RSVP’ing!

And of course, a huge thanks to Valve for setting this up!

Take a peak at the flyer for all the details.

 

Comics VS Games Closing Reception on Thursday

Come play the awesome games in the trailer at our Comics VS Games closing reception Thursday, May 3rd (7-10pm) at Magic Pony (Artists in attendance, RSVP via FACEBOOK) or check them out at TCAF on the weekend.

Matt Hawkins has written up a post about the first day of the Comics VS Games show at Magic Pony with lots of sweet pics!

Comics VS Games

CVGpic

Five comic artists + Five game developers = Five games!
Inspired by the artxgame projects in Los Angeles and San Francisco, TIFF Nexus’ Comics vs Games creative jam, led by Miguel Sternberg from the Hand Eye Society, has developed five inspiring game collaborations between nationally and internationally renowned independent comic and game creators. Each team is made up of one comic creator and one indie game developer, and the results are highly polished, multiplayer, jam-scale games along with limited edition prints for each game.These innovative and unique games will be showcased at:

Magic Pony Gallery Toronto Comic Arts Festival
Magic Pony Gallery
680 Queen Street West, Toronto
Reception: May 3, 7pm – 10pm
Dates: April 29 – May 3
magic-pony.com
Toronto Comic Arts Festival
Toronto Reference Library
at 789 Yonge Street, Toronto
Date: May 5 – May 6
torontocomics.com

 

Cumulo Nimblers
by John Martz and Farbs
High above the Earth, then a smidgeon higher, a cast of colourful cloud-hoppers hop from cloud to cloud. Skipping ‘twixt rainbows, kites, and companions, they collect the many MacGuffins to unleash a magical joy. No thing could be finer, were it not for a competitive urge that hides in their little clopper hearts, or the perilous drop to the Earth, far, far below.
The Yawgh
by Emily Carroll and Damian Sommer
It is six weeks until The Yawhg returns. How will the town’s locals lead their lives in the meanwhile, and what will they do when the dreaded Yawhg finally arrives? The fate of a community hinges on the characters’ actions, and the decisions of their players.
Black Church Brigandage
by Andy Belanger and Miguel Sternberg
Play the most metal sport of all, battling over the life of the newborn antichrist! Pick your team: the disciples of the black church want to sacrifice him to the fires. His loving barbarian parents want to bundle him away and save him. Both will pass, throw and ricochet the bouncing baby prince of darkness while taking every opportunity to pummel their opponents into submission.
We’re no Angels
by Steve Manale and Jamie Fristrom
Horrified by the idea of being forced to play nightly private shows by God for all eternity, Elvis Presley, Jimi Hendrix, Amy Winehouse, And Tupac Shakur attempt a daring escape from Heaven. Using special skills and drug powerups, our heroes fight their way through hordes of sword-wielding angel guards in this two player twin stick shooter.
The Mysterious Aphroditus
by Christine Love and Kyla Vanderklugt
The Mysterious Aphroditus is the crown jewel of London theatre, capturing the hearts and imagination of audiences across the city. Equally skilled at taking on the role of prince or princess, no one knows the true identity of the epicene idol – but that won’t stop the high and low of Victorian society from battling it out, turn-based style, to win their favour in this sordid tale of petticoats and paramours.

 

  At Magic Pony, the TIFF Nexus’ Comics vs Games exhibition will be showcased along with the new unreleased version of Daniel Benmergui’s IGF Nuovo Award winner Storyteller, a comic/game hybrid, as well as Jason Shiga’s and Andrew Plotkin’s Meanwhile, an interactive comic application for the iPad.
In addition, we are excited to announce that the Attract Mode collective will be showcasing a selection of artwork by artists Lamar Abrams. Georgina Chacón, Lindsay Collins, Ashley Davis, Jacob Ferguson, Kyle Fewell, Chris Furniss, Zac Gorman, Olly Jones, HamletMachine, Kris Mukai, Maré Odomo, Cory Schmitz, Jovan Velkoski. Curated by Matt Hawkins

Comics vs Games logo design by Corey Schmitz

The Humber Indie Bundle

Those of you who caught the Level Up student showcase earlier this month may have seen projects by Humber College’s Game Programming students. Those projects were still in-progress during the show, because Humber’s program stretches on a little longer than the Universities’.

But now, you can put a fork in them, cuz they’re done! Catch the Humber College Game Programming student showcase on Monday April 23rd starting at 6PM. The best news is that you don’t have to cross the river to attend: they’re bringing the games downtown to the the ING Direct Cafe at 221 Yonge.

Here’s a map

And here’s a list of the games you’ll see during the event:

6pm – Introductions

6:30pm – 7pm – Series of 5 minute presentations

  • Stephanie: Sheep Sweep (ActionScript, Away3D)

    A herding game where the player’s goal is to realistically drive a flock of sheep across a field of obstacles
    and into pens.

  • Jordan: The Pool (Ogre, Bullet, C++)

    Guide a pair of robots with different abilities, getting them to cooperate in order to defeat enemies and solve puzzles.

  • Devon: Planet Towor (UDK, UnrealScript)

    A tower defense game in which the user must fend off increasingly difficult waves of enemies by upgrading and strategically placing towers.

  • Kyle: Block Academy (Unity, C#, Objective C)

    An augmented reality puzzle game in which users build shapes in 3D space by positioning a series of differently behaving blocks.

  • Martin: Immersion (Unity, C#, JavaScript)

    An FPS shooter that’s based inside a computer game. The player has to fight their way out of the game.

7pm – 7:30pm – Break and student demos

7:30pm – 8pm – Series of 5 minute presentations

  • Jaleel: Capstone Temple (UDK, UnrealScript, ActionScript)

    An action RPG in which the hero must pass through an ancient temple facing new enemies he has never
    seen before and passing tests in order to reach the temple guardian.

  • Wayne: Robot Sergeants (Ogre, Bullet, C++)

    A third-person shooter where robots seek to destroy each other using guns!

  • Kanghee: Paper Wings (Unity, JavaScript, C#)

    A flight race game where two players compete with each other based on how many rings they collect in
    a limited time.

  • Stephen: Tank Commander (OpenGL, C++)

    A 3D real time strategy game where the player commands their tanks to destroy the enemies.

  • Steven: Legend of the Elements (Unity, JavaScript, C#)

    Battle your way through demons in this first-person action RPG.

8pm – 8:30pm – Break and student demos

8:30pm – 9pm – Series of 5 minute presentations

  • David: Bullet Server (Ogre, Bullet, C++)

    Multiplayer Doom combined with Mario Kart Battle mode.

  • Derek: Ballin’ (OpenGL, Cocos2D, Box2D, C++, Objective C)

    A charming and addictive physics puzzler.

  • John: Quarantine T.O. (XNA, C#)

    A top-down shoot ‘em up zombie apocalypse survival game.

  • Daniel: Teleportals (DirectX9, Havok, C++)

    A portal puzzle game.

9pm – Closing remarks

WeekEnd of the World

Hand Eye member and Social hoster David Fono let us know about his latest project, sure to be of interest to ARG fans:

ZED is an immersive narrative experience that simulates an end of the world scenario and encourages its participants to engage with the story through various mediums… By charting the rise and fall of ByoLogyc, a fictional biotech corporation, ZED is an investigation into the hubris of mankind in its hurry to innovate and improve itself – regardless of the price.

If you want to be involved, consider contributing to their Indiegogo campaign, which ends in 37 hrs. I went to an event hosted in a gallery in Yorkville and they’d pulled out all the stops: great improv from the actors demoing the “products” and a lot of production value.

Also ending this weekend is Scott Carruthers’ mesmerizing Parallax Scroll show at Harbourfront. This game-referencing cartoon universe is proof that you don’t need 3D models to create a compelling and immersive world: a vision and a sharpie will do just as well.

But maybe you’re too busy planning for the impending Toronto Game Jam, May 11-13th? Well, you probably know about the IGDA’s next event then: the awesomely named “We All Die Together” TOJam Pre-mortem and Matchmaking Event on Thursday. If you need a programmer or an artist for a future game project you’ll definitely want to fill in their online survey to take part.

WordPress Themes